When And Where
Equality And Diversity
Privacy Policy
Setting
The Galactic Syndicate of Planets
CHRONOS
Pre-Ananke Timeline
The Ananke Conference
The War
Space Travel
Time Travel
Technology
Playing the Games
All games run by the Oxford University Role-Playing Games Society are subject to the Conduct and Acceptable Themes Policy which can be found on the OURPGSoc website. It is expected that all GMs and players will be familiar with this policy when playing CHRONOS.
CHRONOS is a game which takes place in a war-ravaged futuristic society. As such, dark themes may occur - the GM team does not, however, want to make players uncomfortable. Therefore, please find below included a list of potentially upsetting topics which may be present in the game. If you wish to play CHRONOS but have concerns about one of these themes, get in touch with the GM Team to talk to us about your concern - and, as ever, for any questions you may have.
We would like to remind all participants that the spirit of the policy is to be considered more authoritative than the exact wording, and legalistic attempts to defend breaches of acceptable behaviour will not be treated as valid.1) We expect players to follow a general policy of treating other players with respect.
As per the Conduct and Themes Policy, if you wish to raise an issue with regards to another player, contact the GM Team (gm@chronos.chaosdeathfish.com); if you wish to raise an issue with regards to a GM, contact the Head GM, Matilda, privately (matilda.tempest@gmail.com), and if you wish to raise an issue with regards to the Head GM then please contact the Society President (emily.green@magd.ox.ac.uk)
Themes listed here may occur during the course of CHRONOS. It is expected that these subjects are treated in an appropriate manner.
The following themes will not be present in CHRONOS. They must not be mentioned or otherwise introduced by players or GMs at any point.
When out of character, all players and GMs are expected to conduct themselves in a respectful manner toward all other players and GMs. In particular, any in-character portrayal of stalking or romantic obsession must not be initiated without the express out-of-character consent of the other player involved. Furthermore, all characters should be treated as the intellectual property of their players. Anyone wishing to depict another player's character in any way (e.g. drawing a picture with that character in it, writing a story in which that character features, etc.) must first get the express out-of-character consent of the other player. If the other person does not give permission, this must be respected, and never brought up again. This applies both to PCs and NPCs.